Design for Social & Emotional Wellbeing
by Katherine Isbister (Prof., University of California Santa Cruz)
10:00 – 10:30
Warm up activity
10:30 – 11:00
Coffee Break
11:00 – 11:45
Authors Session
“My Lockdown Escape”: A Data Collection Approach based on Gamification and Crowdsourcing for Subjective Perspectives, Self-Empathy, and Memories about Past Experiences
Differences in Physiological Responses to Emotional Stimuli and Physiological Responses to Walking Movements While Playing a Walking-Type VR Game
Co-Designing a Peer Navigator Intervention for People with Disabilities
Empathy-Centric Design in Assistive Technologies for Cerebral Palsy and Disabilities: Balancing Aesthetics and Functionality
Empathy-Building Through Personalized Pixel Crafting: A Co-Creation Platform for Researchers and Individuals with Intellectual Disabilities
Empathic Directions for The Sounds of Parenting Technologies
11:45 – 13:30
Lunch break
14:00 – 15:00
Expert Panel
Empathy-Centric Design in a Post-Humanist HCI Landscape
Andrea Cuadra (Postdoc, Stanford University)
Michal Lahav (Staff UX Researcher, Google Research)
Minha Lee (Assistant Professor, TU/e)
Sven Mayer (Assistant Professor, LMU Munich)
15:00 – 15:45
Authors Session
EMIRAs-Empathic Mixed Reality Agents
Generative AI Tools Can Increase Empathy in Users
Empathy through Aesthetics: Using AI Stylization for Visual Anonymization of Interview Videos
Beyond Empathy: Role-Taking as a Structural Approach to HCI Co-Design
On the Design Risks of Empathy Fatigue
Weight Bias in Design: Unpacking Implicit Researcher Beliefs for Building Empathy
15:45 – 16:00
Coffee Break
16:00 – 16:45
Closing Keynote
Affective Nudging in Human-Machine Interaction
by Laurence Devillers (Prof., Paris-Sorbonne University)