Accepted Papers

  1. Özge Nilay Yalçın, Vanessa Utz and Steve Dipaola. Empathy through Aesthetics: Using AI Stylization for Visual Anonymization of Interview Videos
  2. Andrea Tocchetti, Silvia Maria Talenti and Marco Brambilla. “My Lockdown Escape”: A Data Collection Approach based on Gamification and Crowdsourcing for Subjective Perspectives, Self-Empathy, and Memories about Past Experiences
  3. Davis Jenny. Beyond empathy: Role-taking as a structural approach to participatory design
  4. Masaki Omata and Kanta Oshima. Differences in Physiological Responses to Emotional Stimuli and Physiological Responses to Walking Movements While Playing a Walking-Type VR Game
  5. Bruno Oro, Omar Huerta and Alireza Bahari. Empathy-Centric Design in Assistive Technologies for Cerebral Palsy and Disabilities: Balancing Aesthetics and Functionality
  6. Tatiana Lau, Scott Carter, Francine Chen, Brandon Huynh, Everlyne Kimani, Matthew Lee and Kate Sieck. Generative AI Tools Can Increase Empathy in Users
  7. Zhuang Chang, Yun Suen Pai, Jiashuo Cao, Kunal Gupta and Mark Billinghurst. EMiRAs-Empathic Mixed Reality Agents
  8. Chen Sifan, Giulia Barbareschi and Chihiro Sato. Empathy-Building Through Personalized Pixel Crafting: A Co-Creation Platform for Researchers and Individuals with Intellectual Disabilities
  9. Rachel F. Adler, Kevin Baez, Melissa Delgado, Daniela Raudales Reyes, Jocelyn Sotelo, Jingwen Shan, Kyrie Zhixuan Zhou and Susan Magasi. Co-Designing a Peer Navigator Intervention for People with Disabilities
  10. Shadi Nourriz, Alemitu Bezabih and C. Estelle Smith. On the Design Risks of Empathy Fatigue
  11. Marine Zorea and Katsuhiko Kushi. Empathic Directions for The Sounds of Parenting Technologies
  12. Vafa Batool and Elizabeth Murnane. Weight Bias in Design: Unpacking Implicit Researcher Beliefs for Building Empathy

Call for Papers

Empathy in HCI research is gaining attention, yet the research primarily focuses on “perspective-taking” in technology design for users’ subjective experiences and contexts. However, the depth of empathy extends to collective experiences influenced by digital environments and non-human interactions. In our third EmpathiCH workshop, we will reassess HCI’s focus on empathy in design and explore diverse empathy dimensions. 

Submissions need to be submitted on Easychair by February 22, 2024. At least one author per paper must attend, with registration for one conference day.

Authors are encouraged to contribute to the workshop by submitting long papers (6-8 pages), short papers (4-5 pages), pictorials, system demonstrations, and other submission types found below.

Topics of Interest

The 3rd EmpathiCH Workshop builds on its predecessors wherein the workshop welcomes original, high-quality academic contributions in:

  • Hypermedia and interactive software with empathy-centric design
  • Human-computer, human-robot, and human-agent empathy
  • Assessment and measurement of empathy and empathetic systems
  • Empathy abuses, tensions, and misuses
  • Empathy and interaction dynamics in multi-stakeholder systems
  • Empathy in sensitive, personal, critical, or medical circumstances

Further, in keeping with the theme of Scrutinizing Empathy Beyond the Individual, we also welcome research contributions which examine:

  • Empathy in a post-humanist HCI context. Some interesting questions include (but are not limited to):
    • How do externalized representations of users (avatars, profiles, organizations) empathize?
    • How do these representations help, harm, impact, eliminate, introduce, highlight, or devalue facets of empathetic interaction?
    • What is the nature of empathy and interaction in the context of abstractions such as a collective ideology or cause?
  • The role of the researcher in empathy-centric design. Some interesting topics and questions include (but are not limited to):
    • How can CHI research be approached in an empathetic manner?
    • What role and drawbacks does empathy play in an interactive research environment?
  • Empathy beyond perspective-taking. Some of the interesting topics include (but are not limited to):
    • Emotion contagion and resonance in interactive systems
    • Interpersonal empathy and empathic accuracy for artificial agents

We aim to assemble a multidisciplinary professional network that involves people in HCI, AI, social science, design, psychology, and health from universities, companies, non-profit organizations, and government sectors.

Submission Guidelines

We welcome the following types of submissions along with a brief description of the submission type. All submissions are to be a maximum of eight (8) pages excluding references (within reason). 

  • Research Paper:  novel research on Empathy-Centric Design (i.e., empathy in HCI and related fields)
  • Case study: research based on real-world experiences on Empathy-Centric Design topics
  • Provocation/Position Paper: inspiring, controversial, provoking thoughts on Empathy-Centric Design
  • System Demonstration: prototypes and new technology concepts that will be tested during the workshop (including a description of what attendees will experience through the demos) related to Empathy-Centric Design topics
  • Pictorials: visual components (e.g., diagrams, sketches, illustrations, renderings, photographs, annotated photographs, and collages) accompanying text to convey new ideas and contribute to Empathy-Centric Design

Submissions should be submitted via Easychair (link) and be anonymized according to the CHI anonymization policy.

  • Submissions should include a manuscript (excluding references) using the ACM Master Article Submission Template (single column). Here you find the templates for LaTeX, Word, and Overleaf.
  • Again: manuscripts need to be anonymized according to the CHI anonymization policy.
  • If you use LaTeX, please use: documentclass [manuscript, review, anonymous] {acmart}

Submissions will be accepted or rejected based on novelty, provocativeness, quality, and relevance to the workshop (i.e., related to topics of Empathy-Centric Design and the relevant theme) through a rigorous, double-blind peer review process.

After Decision

Accepted papers will be published in an ACM International Conference Proceedings Series (ICPS) publication. Accepted papers should remove the anonymous tag from their LaTeX \documentclass.