Time Event
09:00 – 09:15 Welcome Introduction
09:15 – 10:00 Opening Keynote
Design for Social & Emotional Wellbeing
by Katherine Isbister (Prof., University of California Santa Cruz)
10:00 – 10:30 Warm up activity
10:30 – 11:00 Coffee Break
11:00 – 11:45 Authors Session
  • “My Lockdown Escape”: A Data Collection Approach based on Gamification and Crowdsourcing for Subjective Perspectives, Self-Empathy, and Memories about Past Experiences
  • Differences in Physiological Responses to Emotional Stimuli and Physiological Responses to Walking Movements While Playing a Walking-Type VR Game
  • Co-Designing a Peer Navigator Intervention for People with Disabilities
  • Empathy-Centric Design in Assistive Technologies for Cerebral Palsy and Disabilities: Balancing Aesthetics and Functionality
  • Empathy-Building Through Personalized Pixel Crafting: A Co-Creation Platform for Researchers and Individuals with Intellectual Disabilities
  • Empathic Directions for The Sounds of Parenting Technologies
11:45 – 13:30 Lunch break
14:00 – 15:00 Expert Panel
Empathy-Centric Design in a Post-Humanist HCI Landscape
  • Andrea Cuadra (Postdoc, Stanford University)
  • Michal Lahav (Staff UX Researcher, Google Research)
  • Minha Lee (Assistant Professor, TU/e)
  • Sven Mayer (Assistant Professor, LMU Munich)
15:00 – 15:45 Authors Session
  • EMIRAs-Empathic Mixed Reality Agents
  • Generative AI Tools Can Increase Empathy in Users
  • Empathy through Aesthetics: Using AI Stylization for Visual Anonymization of Interview Videos
  • Beyond Empathy: Role-Taking as a Structural Approach to HCI Co-Design
  • On the Design Risks of Empathy Fatigue
  • Weight Bias in Design: Unpacking Implicit Researcher Beliefs for Building Empathy
15:45 – 16:00 Coffee Break
16:00 – 16:45 Closing Keynote
Affective Nudging in Human-Machine Interaction
by Laurence Devillers (Prof., Paris-Sorbonne University)
16:45 – 17:00 Wrap-up